Rocket Cheetah

A few weeks ago I got the chance to have a chat with Rex Crowle from Media Molecule about their latest game, Tearaway. This is the first in a series of videos from that interview, in which Rex talks about where the ideas for a papercraft world came from. Take a look and keep an eye on Rocket Cheetah over the next few days for the rest of the interview.

Tearaway: An Adventure Worth Writing Home About
Don't Touch My Wood! by TheMonkeyBlade